Behavior has theories {behavior theories}. Mind has many non-conscious specialized sensory-motor systems, such as eye movements, posture changes, pointing, reaching, grasping, and walking. Perhaps, propositions referring to person's mental states or processes are logically equivalent to propositions referring to person's overt behavior. Perhaps, behaviors with same onset, duration, and decay times use same regulatory processes.
If actions do not correspond with opinions, people change one or the other {balance theory}.
Genes that specify nervous system structures and functions {behavior genetics} affect individual and group behaviors, as well as behavior-related psychological characteristics, such as intelligence, temperament, learning, and perception. Genes partially determine differences in behavior [Scheller and Axel, 1984].
Response reinforcement determines behavior response to physical stimulus {behaviorism}|. Behavior control and prediction are possible by determining stimuli and reinforcements. Mind and mental representations are not real or relevant. Thoughts, feelings, and intentions do not determine what people do. People do not consciously act but only react to stimuli.
For behaviors, mind generates control signals to time muscle contractions {control theory}. Control signals trigger linked reflexes in synergy. Breathing, posing, walking, running, swimming, throwing, striking, and jumping are linked muscle reflexes.
People can have efficiency at work {ergonomics}| {human engineering}. Control knobs and switches can move in natural or expected direction {control-display compatibility}. Controls can be next to displays. Controls can have adjustable height and distance. Workspace layout can match operation sequence. Machine design can allow easy maintenance.
Behavior tends to relieve inferiority feelings {inferiority}|. Seeking success and asserting oneself are reactions to inferiority feelings and are part of will to power.
People expect that animals expend minimal energy {least effort} to survive, but instead they keep moving and processing information.
People organize simple responses into repeatable behaviors {schema, behavior}. New adaptations, stimuli, objects, or situations go into existing schema or build new schema {assimilation, schema}. New stimuli, objects, or situations cause behavioral changes {accommodation, behavior} [Järvilehto, 2000].
Preliterate societies have possession {possession, behavior} by spirits and mediums for spirits {spiritualism, behavior}. Spirit possession cults can attract women and other deprived people. In European and American society starting about 1850, spiritualism was non-religious, and young, vulnerable, beautiful, and naive women practiced it.
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Date Modified: 2022.0225