5-Physics-Dynamics-Fluid-Flow

fluid flow

Fluid mass can go past point or through area over time {fluid flow}|.

pipe

Fluid velocity at different pipe radii differs. Highest velocity is in center. Velocity is zero at pipe walls.

conservation

Same fluid amount at one point must be at another point. Otherwise, fluid builds. Same fluid volume passes any point, during time. At pipe points, inflow equals outflow.

pressure

Around pipe loops, pressures add to zero.

rate

Flow rate increases with increase in molecule velocity, temperature, pressure, and/or mean free path. Flow rate decreases with increase in cross-sectional area, molecule mass, and/or molecule collision frequency.

streamline flow

Flow in pipes can have constant velocity at each radius, with no sideways motion {streamline flow}|.

turbulent flow

Flow in pipes can have sideways motion or different velocities at same pipe radius {turbulent flow}|. Trapped gases in fluid can cause turbulence.

cavitation

High-speed flow and/or pipe edges can pull fluid apart, making vacuum spaces {cavitation, fluid}|.

5-Physics-Dynamics-Fluid-Flow-Flux

flux of fluid

Fluids have flow rate through area {flux, fluid}|. Flux is energy, mass, momentum, or charge change D divided by cross-sectional area A times time t: D / (A * t).

pipe

In pipes, masses entering and leaving cross-sectional areas are equal. Otherwise, fluid builds, or vacuum happens. Mass m flowing through pipe equals fluid density d times fluid velocity v times cross-sectional area A: m = d*v*A. For liquid, fluid density is constant, and fluid velocity going in vi times cross-sectional area at entrance Ai equals fluid velocity going out vo times cross-sectional area at exit Ao: vi * Ai = vo * Ao. For gas, fluid density varies, and fluid density at entrance di times fluid velocity going in vi times cross-sectional area at entrance Ai equals fluid density at exit do times fluid velocity going out vo times cross-sectional area at exit Ao: di * vi * Ai = do * vo * Ao.

Fick first law

Flux equals constant times gradient {Fick's first law of diffusion} {Fick first law of diffusion}: dm / (A * dt) = dC / ds, where m is mass, A is cross-sectional area, t is time, C is concentration difference, and s is distance.

Fick second law

Pressure, temperature, concentration, or force change over time relates to quantity change over distance {Fick's second law of diffusion} {Fick second law of diffusion}: dP / dt = dm / ds, where P is pressure, t is time, m is mass, and s is distance.

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Date Modified: 2022.0225