Algorithms {generalized cylinder} can describe three-dimensional objects as cylindrical shapes, with axis length/orientation and circle radius/orientation. Main and subsidiary cylinders can be solid, hollow, inverted, asymmetric, or symmetric. Cylindrical surfaces have patterns and textures. Cylinder descriptions can use three-dimensional Fourier spherical harmonics, which have volumes, centroids, inertia moments, and inertia products.
Consciousness>Consciousness>Sense>Vision>Pattern Recognition>Representation
1-Consciousness-Sense-Vision-Pattern Recognition-Representation
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Date Modified: 2022.0224